Deep Rock Galactic Rogue Core Energy Sword: Slicer Ability Guide - Weapons

Deep Rock Galactic Rogue Core Energy Sword: Slicer Ability Guide

Master the Slicer's energy sword in Deep Rock Galactic: Rogue Core. Ability mechanics, cooldowns, class comparison, and combat tips.

2026-11-14
Deep Rock Galactic Rogue Core Wiki Team
Quick Guide
  • Deep Rock Galactic Rogue Core energy sword is the Slicer class signature combat ability.
  • 20-second cooldown: charge the arm-mounted blade and obliterate everything in a wide arc.
  • No friendly fire: spam it freely in any direction without hurting teammates.
  • Slicer is currently the strongest class in the closed alpha, alongside Spotter, Guardian, and Falconer.
  • Expect balance changes: Ghost Ship Games has a strong track record of community-driven tuning.

Deep Rock Galactic Rogue Core Energy Sword: Overview

The energy sword is the defining combat ability of the Slicer class in Deep Rock Galactic: Rogue Core. Unlike the original Deep Rock Galactic, where classes are defined by their weapon loadouts, Rogue Core removes fixed loadouts entirely. Instead, each of the four new characters carries a built-in combat ability, and the Slicer's is the most aggressive of them all: every 20 seconds, you charge up a glowing energy blade on your arm and unleash a devastating melee arc that shreds everything in front of you.

Video Highlights:

  • The Slicer's energy sword has a 20-second cooldown and hits in a giant arc
  • The ability deals massive damage without causing friendly fire
  • Community consensus places Slicer as the strongest class in the closed alpha
  • Ghost Ship Games may rebalance the ability as development continues
Why It Stands Out

Rogue Core is far more combat-focused than the original DRG. In a game where late-game hordes never stop spawning, an ability that clears entire waves with zero friendly fire risk is invaluable.

Slicer Ability Mechanics

The energy sword follows a simple but powerful design: charge, swing, delete. Understanding its timing windows turns a good Slicer into a great one.

MechanicDetailsTactical Value
CooldownRoughly 20 seconds per chargePlan swings around wave spikes
Damage typeMassive melee arc, high burstShreds grouped Core Spawn
Friendly fireNoneSwing freely near teammates
RangeShort-to-mid arc in front of the dwarfBest against clumped melee enemies
ScalingFixed ability, no upgrades implemented yetSubject to change in future patches

Because the ability deals no friendly fire, positioning pressure drops dramatically. You can swing into a tangled melee where your Gunner-style teammates are afraid to shoot, making the Slicer the natural answer to Rogue Core's most chaotic moments, especially once the skull timer runs out and endless hordes pour in without breaks between waves.

Alpha Status

All ability values come from the closed alpha. Ghost Ship Games has not implemented ability-specific upgrades yet, so cooldowns and damage numbers may shift significantly before release.

Slicer vs the Other Classes

The energy sword competes with three other combat abilities. Here is how the five Rogue Core classes stack up.

ClassCombat AbilityRoleStrength Rating
SlicerArm-mounted energy sword, giant melee arcHyper-aggressive offense★★★★★
SpotterMarks an enemy for guaranteed critical damageSingle-target burst, boss killer★★★★
GuardianRepulsion field plus offensive meter attackDefense and team support★★★★
FalconerAttack drone that seeks and kills enemiesSustained ranged offense★★★

Slicer

  • Best wave clear in the game
  • No friendly fire risk
  • Rewards aggressive positioning
  • Weakest against distant targets

Spotter

  • Guaranteed crits on marked targets
  • Three ability charges
  • Ideal for elite and boss damage
  • Weak solo wave clear

Guardian

  • Repulsion field pushes enemies back
  • Left-click offensive option
  • Excellent late-game survival tool
  • Requires meter management

Falconer

  • Drone kills enemies automatically
  • Each meter bar equals one kill
  • Safe ranged pressure
  • Drone AI can be unreliable
Team Composition

A balanced run uses one of each class, but alpha players frequently stack multiple Slicers. The energy sword's no-friendly-fire design makes stacking safe and effective.

How to Play Slicer: Step-by-Step

1

Pick Slicer and Your Starter Kit

Choose Slicer at the rig, then grab your first weapon and utility item from the starting room. Utility options include the platform gun, drills, zipline, and flare gun. Since your energy sword handles close range, pick a ranged weapon to cover gaps.

2

Farm Experium Early

Gather experium, the XP mineral, and deposit it into the robot to level up. Early levels come fast, so keep moving between deposits instead of camping.

3

Manage the Skull Timer

Before the timer turns red, complete objectives, find isolated upgrades, and locate the elevator. Once red alert hits, hordes spawn endlessly with no breaks between waves.

4

Save the Sword for Wave Spikes

Hold your energy sword charge for the moment enemies clump around you or a teammate. The wide arc plus zero friendly fire means the messier the melee, the better the swing.

5

Stack Weapon Upgrades at the Workbench

Workbench weapon upgrades are individual, so use them without waiting on teammates. A single weapon stacked with multiple upgrades, such as a six-shot ricocheting boomstick, pairs beautifully with the energy sword.

Core Strategy

Call the elevator before red alert whenever possible. It takes a full minute to arrive even during critical hostility, so trigger it early and fight the wait on your terms.

Slicer Run Checklist

Every Slicer Run Should Include:

  • Pick a ranged weapon to complement the energy sword
  • Deposit experium at the robot before hunting upgrades
  • Call the elevator before the skull timer turns red
  • Stack multiple workbench upgrades on one weapon
  • Save energy sword charges for clumped horde spawns
Shared Upgrade Pool

Weapon picks and robot upgrades come from a shared pool requiring everyone to gather and choose one at a time. Communicate with your team so you are not left with the worst options when you pick last.

FAQ

Q: What is the Deep Rock Galactic Rogue Core energy sword?

It is the Slicer class's built-in combat ability. Every 20 seconds you charge an arm-mounted energy blade and unleash a wide melee arc that deals massive damage to everything in front of you, with no friendly fire.

Q: Does the energy sword hurt teammates?

No. The ability deals no friendly fire, so you can swing into any melee, in any direction, even when teammates are surrounded alongside you. This is a major reason the Slicer is considered the strongest alpha class.

Q: Can the energy sword be upgraded?

As of the closed alpha, no ability-specific upgrades have been implemented. Only weapons and some individual boosts like bio-boosters and workbench upgrades can be enhanced, though ability upgrades may arrive in later patches.

Q: Is the Slicer likely to be nerfed?

Community feedback suggests the Slicer may be stronger than intended. Ghost Ship Games is known for listening to its community, so rebalancing is plausible as development continues beyond the alpha.

Keep Reading